cousera作业_Guess the number

《An Introduction to Interactive Programming in Python》

哎 半夜把第三周的大作业写完了 差点来不及

一个二分法猜数字的小游戏 都给出提示了 照着写就行了
可是用的是codeskullptor,还要翻个墙 心酸。

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# template for "Guess the number" mini-project
# input will come from buttons and an input field
# all output for the game will be printed in the console

import simplegui
import random
import math

# initialize global variables used in your code
secret_number = 0
remain = 0


# define event handlers for control panel
def range100():
# button that changes range to range [0,100) and restarts

print "New game. Range is from 0 to 100"
print "Number of remaining guesses is 7"

global secret_number, remain
secret_number = random.randrange(0, 100)
remain = 7
print


def range1000():
# button that changes range to range [0,1000) and restarts

print "New game. Range is from 0 to 1000"
print "Number of remaining guesses is 10"

global secret_number, remain
secret_number = random.randrange(0, 1000)
remain = 10
print

# helper function to start and restart the game
def new_game():
range100()


def input_guess(guess):
# main game logic goes here
global remain
print "Guess was " + guess


guess = int(guess)
if guess > secret_number:
print "Lower!"
elif guess < secret_number:
print "Higher!"
else:
print "Correct!\n"
new_game()
remain = remain - 1
print "Number of remaining guesses is %d"%(remain)

if remain == 0:
print "sorry u run out of range, the num is %d"%secret_number
new_game()

print


# Handler to draw on canvas
def draw(canvas):
canvas.draw_text(message, [50,112], 48, "Red")


# create frame
f = simplegui.create_frame("Home", 300, 200)


# register event handlers for control elements
f.add_button("Range is [0, 100)", range100, 200)
f.add_button("Range is [0, 1000)", range1000, 200)
f.add_input("Enter a guess", input_guess, 200)

# call new_game and start frame
f.start()
new_game()


# always remember to check your completed program against the grading rubric